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Sep 30 2009, 04:52 AM
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#1
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 440 Joined: 23-August 09 From: Alberta, Canada Member No.: 1,228 |
Credits to Holyhell for the talent bugs and the format.
Scroll down to the bottom for a list of current bugs. TALENTS Holy: Spiritual Focus: Tested/Working Correctly, Seals of the Pure: Tested/Working Correctly Healing Light: Tested/Working Correctly Divine Intellect: Working Correctly. Unyielding Faith: Tested/Working Correctly Aura Mastery: Tested/ Does Not Work Properly: Does not give immunity to silence on activation. Does not give additional resistance to specific schools of magic on activation. Aura Mastery does however give additional Armor for Devotion Aura and additional Damage for Retribution Aura and a slight mounted speed increase for Crusader Aura(which btw is extremely fun to pop in AV when running through a mob of the opposing faction). Illumination: Tested/ Working Correctly Improved Lay on Hands: Tested/ Does Not Work Properly: Does not grant the 20% damage reduction as specified in the tooltip. The Cooldown modifier does however work properly. Improved Concentration Aura: Tested/ Not working properly. The silence and interrupt reduce part of this talent is not working. Improved Blessing of Wisdom: Working Correctly Blessed Hands: Working Correctly Pure of Heart: Tested/ Does Not Work Properly: Does not grant a reduction on Curses or Poison durations. Divine Favor: Working Correctly Sanctified Light: Working Correctly Purifying Power: Working Correctly Holy Power: Working Correctly Light's Grace: Working Correctly Holy Shock: Friendly target range is 20 yd, should be 40 yd, otherwise it is working. Blessed Life: Tested/ Does Not Work Properly*: Tested for 10mins straight with a Rogue and this ability didn't proc once. Either bad luck or perhaps missing the attack thats being mitigated to 50% in some way. *More Testing Required* Sacred Cleansing: Tested/ Working Correctly Holy Guidance: Tested/ Working Correctly Divine Illumination: Not Working Properly. Its considered a debuff on the player and be cleansed. Judgements of the Pure: Working Correctly Infusion of Light: Working Correctly Enlightened Judgements: Working Correctly Beacon of Light: Tested/ Not Working in the least. Protection: Divinity: Tested/Not Working Properly. The heals received portion seems to not be working. Further testing needed. Divine Strength: Working Correctly Stoicism:Tested/ Working Correctly Guardian's Favor: Working Correctly Anticipation: Working Correctly Divine Sacrifice: Tested/ Does Not Work Properly: Does not transfer any damage from party/raid members. Improved Righteous Fury Tested/Works Properly Toughness: Tested/Works Properly Improved Hammer of Justice Works Properly Improved Devotion Aura: Tested/Not Working Properly. The healing portion of this talent is not working. Blessing of Sanctuary: Tested/Does Not Work Properly: The Talent does give the 3% damage reduction and the mana return,, but the stamina bonus in the tooltip isn't applying when the spell is cast. Reckoning: Tested/Works Properly: Procs for roughly the correct amount as well. Sacred Duty: Tested/Works Properly One-Handed Weapon Specialization: Works Properly Spiritual Attunement: Tested/ Works Properly*: Because of this talent being baseline in earlier patches when you spec this talent it gives three times the amount it should give per incoming heal. Holy Shield: Works Properly Ardent Defender: Tested/ Does Not Work Properly: Neither the 35% life damage reduction nor the Cheat Death Mechanic work for this Talent. Redoubt: Works Properly Combat Expertise: Not working properly. Not giving the bonus crit rating Touched By The Light: Tested/Not giving spell damage, not granting bonus to heal criticals. Avenger's Shield: Tested/Does Not Work Properly: Need to have no libram equipped for the ability to do any damage. Guarded By The Light: Tested/Does Not Work Properly: The 6% damage reduction does however work, but the Divine Plea aspect of the talent does not function at all. Shields of the Templar: Tested/ Does Not Work Properly: As with Guarded by the Light the damage reduction aspects work for these talents but the Silence on Avenger's Shield Throw does not function. Judgement's of the Just: Tested/ (2/3 Works Properly): The only aspect of this talent that does not work is the Attack Speed Reduction. Hammer of the Righteous:Tested/ (1/2 Works Properly): The Damage Aspect hit for around 4,000 damage*, but the second ability does not work as far as hitting multiple targets. Retribution: Parry: Working Correctly Benediction: Tested/ Working Correctly Improved Judgement's : Working Correctly Heart of the Crusader: Tested/Working Correctly Improved Blessing of Might: Working Correctly Vindication: *Worst Talent Ever* Tested/Working Correctly Conviction: Working Correctly Seal of Command: Tested/Does Not Work Properly: It appears to be proccing off of itself and have a 100% crit rate. (This may be something else in the paladin tree causing it) Pursuit of Justice: Tested/ All aspects of this talent are working Properly. Eye for an Eye: Tested/ Does Not Work Properly: The Damage can way more than exceed 50% of the paladins health. *Tested on a Horde Guard and hit the Guard for 25,000+ damage. Sanctity of Battle: Working Correctly. Crusade: Working Correctly. Two-Handed Weapon Specialization: Working Correctly. Sanctified Retribution: Not working correctly, lowers all affected allies damage by 1% instead of increasing it by 3%. Vengeance: Working Correctly Divine Purpose: Working Correctly The Art of War: Tested/Working Correctly Repentance: Working Correctly Judgement's of the Wise: Tested/Working Properly Fanaticism: Working Properly Sanctified Wrath: Working Properly Swift Retribution: Working Properly Crusader Strike: Working Properly Sheath of Light: Tested/Working Properly*: I have seen instances where while hitting someone casting a spell with this talent the Sheath of Light buff is transferred to the person attacking. Has Anyone else seen this happen? Righteous Vengeance: Tested/ Does Not Work Properly: Judgements do not proc this talent, Crusader Strike does not proc this talent, Divine storm is the only talent listed in the tooltip that actually proc's this talent. Divine Storm: Tested/ Does Not Work Properly: This Attack will not hit your original target if you are more then 5 yds from them. It will however hit a non-targeted enemy within a 10 yd radius. Further Testing is Required for Multiple Targets above two. SPELLS Holy: Blessing of Wisdom: Working properly Greater Blessing of Wisdom: Working properly Cleanse: Able to use when there are no status effects on the target but otherwise it is working properly Concentration Aura: Working properly Consecration: Working properly, though the damage seems rather low, if someone with retail knowledge knows how much it should be ticking for at 2400 spellpower, tell me. Divine Plea: Working properly Exorcism: Working properly Flash of Light: The heal over time effect is currently not working at all Holy Light: Working properly Holy Wrath: Working properly Lay on Hands: Working properly Purify: Working properly Sacred Shield: Working properly Seal of Light: Working properly Seal of Righteousness: Working properly Seal of Wisdom: Working properly Sense Undead: Untested Turn Evil: Working properly Protection: Blessing of Kings: Working properly Greater Blessing of Kings: Working properly Devotion Aura: Working properly Divine Intervention: disabled currently Divine Protection: Working properly Divine Shield: Working properly Fire Resistance Aura: Working properly Frost Resistance Aura: Working properly Hammer of Justice: Working properly Hand of Freedom: Working properly Hand of Protection: Working properly Hand of Sacrifice: Working properly Righteous Defense: Working properly Righteous Fury: Working properly Seal of Justice: Working properly Shadow Resistance Aura: Working properly Shield of Righteousness: Working properly Retribution: Avenging Wrath: Working properly Blessing of Might: Working properly Greater Blessing of Might: Working properly Crusader Aura: Working properly Hammer of Wrath: Working properly Judgment of Justice: Working properly Judgment of Light: Working properly Judgment of Wisdom: Working properly Retribution Aura: Working properly. CURRENT BUGS: Holy: Flash of Light: The heal over time effect is currently not working at all Divine Illumination: Not Working Properly. Its considered a debuff on the player and be cleansed. Cleanse: Able to use when there are no status effects on the target but otherwise it is working properly Aura Mastery: Tested/ Does Not Work Properly: Does not give immunity to silence on activation. Does not give additional resistance to specific schools of magic on activation. Aura Mastery does however give additional Armor for Devotion Aura and additional Damage for Retribution Aura and a slight mounted speed increase for Crusader Aura(which btw is extremely fun to pop in AV when running through a mob of the opposing faction). (SERIOUS bug, this is crippling for every healing spec) Improved Lay on Hands: Tested/ Does Not Work Properly: Does not grant the 20% damage reduction as specified in the tooltip. The Cooldown modifier does however work properly. Pure of Heart: Tested/ Does Not Work Properly: Does not grant a reduction on Curses or Poison durations. Holy Shock: Friendly target range is 20 yd, should be 40 yd, otherwise it is working. Blessed Life: Tested/ Does Not Work Properly*: Tested for 10mins straight with a Rogue and this ability didn't proc once. Either bad luck or perhaps missing the attack thats being mitigated to 50% in some way. *More Testing Required* Beacon of Light: Tested/ Not Working in the least. Protection: Divinity: Tested/Not Working Properly. The heals received portion seems to not be working. Further testing needed. Avenger's Shield: Tested/Does Not Work Properly: Need to have no libram equipped for the ability to do any damage. Blessing of Sanctuary: Tested/Does Not Work Properly: The Talent does give the 3% damage reduction and the mana return,, but the stamina bonus in the tooltip isn't applying when the spell is cast. Guarded By The Light: Tested/Does Not Work Properly: The 6% damage reduction does however work, but the Divine Plea aspect of the talent does not function at all. Ardent Defender: Tested/ Does Not Work Properly: Neither the 35% life damage reduction nor the Cheat Death Mechanic work for this Talent. Hammer of the Righteous:Tested/ (1/2 Works Properly): The Damage Aspect hit for around 4,000 damage*, but the second ability does not work as far as hitting multiple targets. Improved Devotion Aura: Tested/Not Working Properly. The healing portion of this talent is not working. Judgement's of the Just: Tested/ (2/3 Works Properly): The only aspect of this talent that does not work is the Attack Speed Reduction. Shields of the Templar: Tested/ Does Not Work Properly: As with Guarded by the Light the damage reduction aspects work for these talents but the Silence on Avenger's Shield Throw does not function. Touched By The Light: Tested/Not giving spell damage, not granting bonus to heal criticals. Retribution: Sheath of Light: Tested/Working Properly*: I have seen instances where while hitting someone casting a spell with this talent the Sheath of Light buff is transferred to the person attacking. Has Anyone else seen this happen? Righteous Vengeance: Tested/ Does Not Work Properly: Judgements do not proc this talent, Crusader Strike does not proc this talent, Divine storm is the only talent listed in the tooltip that actually proc's this talent. Divine Storm: Tested/ Does Not Work Properly: This Attack will not hit your original target if you are more then 5 yds from them. It will however hit a non-targeted enemy within a 10 yd radius. Further Testing is Required for Multiple Targets above two. Seal of Command: Tested/Does Not Work Properly:It appears to be proccing off of itself and have a 100% crit rate. (This may be something else in the paladin tree causing it) Eye for an Eye: Tested/ Does Not Work Properly: The Damage can way more than exceed 50% of the paladins health. *Tested on a Horde Guard and hit the Guard for 25,000+ damage. -------------------- KursH - Paladin Prettybird - Druid |
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Sep 30 2009, 04:58 AM
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#2
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 218 Joined: 24-August 09 From: The States Member No.: 1,249 |
Holy crap, someone actually spent part of their lives doing this, I feel bad... Great work whoever!
-------------------- Worship Mexi...Nuff said.
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Sep 30 2009, 05:00 AM
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#3
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 440 Joined: 23-August 09 From: Alberta, Canada Member No.: 1,228 |
Most of the credit goes to Holyhell, i just decided to get EVERYTHING into one post so hopefully itel get a sticky.
-------------------- KursH - Paladin Prettybird - Druid |
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Sep 30 2009, 05:02 AM
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#4
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 218 Joined: 24-August 09 From: The States Member No.: 1,249 |
I hope it does.
-------------------- Worship Mexi...Nuff said.
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Sep 30 2009, 08:20 AM
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#5
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 440 Joined: 23-August 09 From: Alberta, Canada Member No.: 1,228 |
Updated.
Requesting sticky please -------------------- KursH - Paladin Prettybird - Druid |
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Sep 30 2009, 08:29 AM
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#6
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 496 Joined: 15-June 09 Member No.: 229 |
remove stuff that is "working properly." just crowds the list.
...and use a format of some sort ffs. |
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Sep 30 2009, 07:07 PM
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#7
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![]() Newbie ![]() Group: Members Posts: 7 Joined: 30-September 09 Member No.: 1,699 |
u sure vindication is working properly it reduces ap by 46 only :S
and umm i got rank of nearly every aura and i can't see some of my auras since they got replaced by rank 1's of others -------------------- For Ecclisiarchy and Inquisition!
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Sep 30 2009, 09:20 PM
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#8
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 440 Joined: 23-August 09 From: Alberta, Canada Member No.: 1,228 |
That is a visual bug only Sororita.
Go download a bar mod and disable the stance bar, then use a new bar for stances. Only way to fix it. -------------------- KursH - Paladin Prettybird - Druid |
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Oct 3 2009, 12:22 AM
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#9
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 440 Joined: 23-August 09 From: Alberta, Canada Member No.: 1,228 |
Updated
Bump -------------------- KursH - Paladin Prettybird - Druid |
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Oct 3 2009, 10:59 AM
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#10
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 210 Joined: 24-July 09 From: Bulgeria/Burgas Member No.: 931 |
Very nice
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Oct 3 2009, 07:55 PM
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#11
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 440 Joined: 23-August 09 From: Alberta, Canada Member No.: 1,228 |
Done, whats so hard about scrolling down to current bugs?
-------------------- KursH - Paladin Prettybird - Druid |
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Oct 3 2009, 08:15 PM
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#12
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 210 Joined: 24-July 09 From: Bulgeria/Burgas Member No.: 931 |
It is not hard
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Oct 3 2009, 09:07 PM
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#13
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![]() Newbie ![]() Group: Members Posts: 9 Joined: 2-October 09 From: Michigan, USA Member No.: 1,753 |
Wow, I'm speechless at how professionally done this is now. This should be more than enough to help Optical fix pallies. We need others to focus on other classes as well, it'll balance out PvP so much if we can get things fixed.
-------------------- ![]() |
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Oct 3 2009, 09:13 PM
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#14
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 218 Joined: 24-August 09 From: The States Member No.: 1,249 |
Okay so the other day, I saw a pally with a relentless weapon and 2 other pieces of relentless, almost kill me in 3 seconds. No joke. I went to combat log, and seal of command crits almost evey time, and it procs randomly. As in, it procced before he hit me, then melee hit, then it procced after he hit me, then procced before divine storm, then after divine storm. I got utterly raped, and the guy pressed 1 button.
-------------------- Worship Mexi...Nuff said.
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Oct 4 2009, 03:28 AM
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#15
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 440 Joined: 23-August 09 From: Alberta, Canada Member No.: 1,228 |
Wow, I'm speechless at how professionally done this is now. This should be more than enough to help Optical fix pallies. We need others to focus on other classes as well, it'll balance out PvP so much if we can get things fixed. Thank you Edit: Can i get a sticky now that it is epic and easy to read? -------------------- KursH - Paladin Prettybird - Druid |
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Oct 5 2009, 03:52 AM
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#16
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 440 Joined: 23-August 09 From: Alberta, Canada Member No.: 1,228 |
Small update
-------------------- KursH - Paladin Prettybird - Druid |
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Oct 5 2009, 04:15 AM
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#17
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 153 Joined: 17-July 09 Member No.: 817 |
Very well done. This definitely deserves a sticky.
-------------------- Savagearrows - Level 80 Draenei Hunter
Savagekiller - Level 80 Nightelf Druid Savagerend - Level 80 Draenei Warrior Savagebubble - Level 80 Dwarf Paladin |
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Oct 5 2009, 10:21 PM
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#18
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 440 Joined: 23-August 09 From: Alberta, Canada Member No.: 1,228 |
Bump...looks like improved devo aura is broken
-------------------- KursH - Paladin Prettybird - Druid |
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Oct 5 2009, 10:52 PM
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#19
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Advanced Member ![]() ![]() ![]() Group: Trial GM Posts: 617 Joined: 17-April 09 From: Holland Member No.: 32 |
Good job, I pinned it for you.
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Oct 5 2009, 11:07 PM
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#20
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Advanced Member ![]() ![]() ![]() Group: Members Posts: 98 Joined: 20-August 09 Member No.: 1,207 |
Agree with Dej, remove the working properly stuff, and maybe add a talent tree pic like I did on my thread, helps newbies to spec up.
-------------------- Warlocks w/o pets are like shammys w/o totems and paladinz w/o bubbles!
Nebsieh - BE Destro Lock <3 |
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