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> Custom bg?, just something i thought up..
stage
post Nov 3 2009, 08:41 PM
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Heres just something i thought up, it might require alot, maybe too much, scripting.

So, its a custom bg. Each team starts in one side of the map each, maybe barrens or something, in each base theres a flag, each time you capture a flag your base should be "upgraded" or well, some guards should be spawned at your teams flag or maybe a buff of some kind for your team, and if possible a building that would somewhat help you, walls etc?...
Not sure about how many flags should be captured to win, but as the game reaches the end one, or maybe both teams, depending on how well both teams play, of the bases should be heavily defended.
The guards should be fairly strong, and not solo-able so that people are actually gonna have to teamwork to win.
Like IF-bg there should be as many people as possible and like you did with vann, the more people, the stronger mobs.
Maybe the reward could be one token for the winner and 1 bg mark for the loosers, plus a random mount/title for one guy on the winner team.

Tell me what you think smile.gif


Edit: The mounts recieved for winning could be flying mounts instead of just the normal ones, so that vann would be for those, and this bg would be for flying mounts... or something like that


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Extacy
post Nov 5 2009, 06:11 AM
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Cool idea but fail

i think if we script the WG (wintergrasp) it will be nice with different mount drops etc.

and dude we have 2 Bg's that didnt scripted right now i asked this question but i didnt had answer sad.gif

i meant isle of conquest and strand of the ancient
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Posts in this topic
- stage   Custom bg?   Nov 3 2009, 08:41 PM
- - Kronikk   Fail   Nov 4 2009, 08:44 PM
- - candoleas   QUOTE and like you did with vann, the more people,...   Nov 4 2009, 11:35 PM
- - XxJakexX   its called "battle of ironforge" its bas...   Nov 5 2009, 01:50 AM
- - Extacy   Cool idea but fail i think if we script the WG (...   Nov 5 2009, 06:11 AM
- - Sixthsense   Yeah, instead of making a custom BG, why not just ...   Nov 6 2009, 05:26 AM


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