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> Paladin skill and spell compilation (Spells/talents) Working and non-working.
Kursh
post Sep 30 2009, 04:52 AM
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Credits to Holyhell for the talent bugs and the format.


Scroll down to the bottom for a list of current bugs.



TALENTS

Holy:



Spiritual Focus: Tested/Working Correctly,

Seals of the Pure: Tested/Working Correctly

Healing Light: Tested/Working Correctly

Divine Intellect: Working Correctly.

Unyielding Faith: Tested/Working Correctly


Aura Mastery: Tested/ Does Not Work Properly: Does not give immunity to silence on activation. Does not give additional resistance to specific schools of magic on activation. Aura Mastery does however give additional Armor for Devotion Aura and additional Damage for Retribution Aura and a slight mounted speed increase for Crusader Aura(which btw is extremely fun to pop in AV when running through a mob of the opposing faction).

Illumination: Tested/ Working Correctly

Improved Lay on Hands: Tested/ Does Not Work Properly: Does not grant the 20% damage reduction as specified in the tooltip. The Cooldown modifier does however work properly.


Improved Concentration Aura: Tested/ Not working properly. The silence and interrupt reduce part of this talent is not working.


Improved Blessing of Wisdom: Working Correctly

Blessed Hands: Working Correctly


Pure of Heart: Tested/ Does Not Work Properly: Does not grant a reduction on Curses or Poison durations.


Divine Favor: Working Correctly

Sanctified Light: Working Correctly

Purifying Power: Working Correctly

Holy Power: Working Correctly

Light's Grace: Working Correctly


Holy Shock: Friendly target range is 20 yd, should be 40 yd, otherwise it is working.

Blessed Life: Tested/ Does Not Work Properly*: Tested for 10mins straight with a Rogue and this ability didn't proc once. Either bad luck or perhaps missing the attack thats being mitigated to 50% in some way. *More Testing Required*

Sacred Cleansing: Tested/ Working Correctly

Holy Guidance: Tested/ Working Correctly


Divine Illumination: Not Working Properly. Its considered a debuff on the player and be cleansed.

Judgements of the Pure: Working Correctly

Infusion of Light: Working Correctly

Enlightened Judgements: Working Correctly


Beacon of Light: Tested/ Not Working in the least.

Protection:



Divinity: Tested/Not Working Properly. The heals received portion seems to not be working. Further testing needed.


Divine Strength: Working Correctly

Stoicism:Tested/ Working Correctly

Guardian's Favor: Working Correctly

Anticipation: Working Correctly


Divine Sacrifice: Tested/ Does Not Work Properly: Does not transfer any damage from party/raid members.

Improved Righteous Fury Tested/Works Properly

Toughness: Tested/Works Properly

Improved Hammer of Justice Works Properly


Improved Devotion Aura: Tested/Not Working Properly. The healing portion of this talent is not working.

Blessing of Sanctuary: Tested/Does Not Work Properly: The Talent does give the 3% damage reduction and the mana return,, but the stamina bonus in the tooltip isn't applying when the spell is cast.

Reckoning: Tested/Works Properly: Procs for roughly the correct amount as well.

Sacred Duty: Tested/Works Properly

One-Handed Weapon Specialization: Works Properly

Spiritual Attunement: Tested/ Works Properly*: Because of this talent being baseline in earlier patches when you spec this talent it gives three times the amount it should give per incoming heal.


Holy Shield: Works Properly

Ardent Defender: Tested/ Does Not Work Properly: Neither the 35% life damage reduction nor the Cheat Death Mechanic work for this Talent.


Redoubt: Works Properly


Combat Expertise: Not working properly. Not giving the bonus crit rating


Touched By The Light: Tested/Not giving spell damage, not granting bonus to heal criticals.


Avenger's Shield: Tested/Does Not Work Properly: Need to have no libram equipped for the ability to do any damage.


Guarded By The Light: Tested/Does Not Work Properly: The 6% damage reduction does however work, but the Divine Plea aspect of the talent does not function at all.

Shields of the Templar: Tested/ Does Not Work Properly: As with Guarded by the Light the damage reduction aspects work for these talents but the Silence on Avenger's Shield Throw does not function.


Judgement's of the Just: Tested/ (2/3 Works Properly): The only aspect of this talent that does not work is the Attack Speed Reduction.


Hammer of the Righteous:Tested/ (1/2 Works Properly): The Damage Aspect hit for around 4,000 damage*, but the second ability does not work as far as hitting multiple targets.


Retribution:


Parry: Working Correctly

Benediction: Tested/ Working Correctly

Improved Judgement's : Working Correctly

Heart of the Crusader: Tested/Working Correctly

Improved Blessing of Might: Working Correctly

Vindication: *Worst Talent Ever* Tested/Working Correctly


Conviction: Working Correctly

Seal of Command: Tested/Does Not Work Properly: It appears to be proccing off of itself and have a 100% crit rate. (This may be something else in the paladin tree causing it)

Pursuit of Justice: Tested/ All aspects of this talent are working Properly.

Eye for an Eye: Tested/ Does Not Work Properly: The Damage can way more than exceed 50% of the paladins health. *Tested on a Horde Guard and hit the Guard for 25,000+ damage.

Sanctity of Battle: Working Correctly.

Crusade: Working Correctly.

Two-Handed Weapon Specialization: Working Correctly.

Sanctified Retribution: Not working correctly, lowers all affected allies damage by 1% instead of increasing it by 3%.

Vengeance: Working Correctly

Divine Purpose: Working Correctly

The Art of War: Tested/Working Correctly

Repentance: Working Correctly

Judgement's of the Wise: Tested/Working Properly

Fanaticism: Working Properly

Sanctified Wrath: Working Properly

Swift Retribution: Working Properly

Crusader Strike: Working Properly


Sheath of Light: Tested/Working Properly*: I have seen instances where while hitting someone casting a spell with this talent the Sheath of Light buff is transferred to the person attacking. Has Anyone else seen this happen?

Righteous Vengeance: Tested/ Does Not Work Properly: Judgements do not proc this talent, Crusader Strike does not proc this talent, Divine storm is the only talent listed in the tooltip that actually proc's this talent.

Divine Storm: Tested/ Does Not Work Properly: This Attack will not hit your original target if you are more then 5 yds from them. It will however hit a non-targeted enemy within a 10 yd radius. Further Testing is Required for Multiple Targets above two.

SPELLS


Holy:


Blessing of Wisdom: Working properly

Greater Blessing of Wisdom: Working properly

Cleanse: Able to use when there are no status effects on the target but otherwise it is working properly

Concentration Aura: Working properly

Consecration: Working properly, though the damage seems rather low, if someone with retail knowledge knows how much it should be ticking for at 2400 spellpower, tell me.

Divine Plea: Working properly

Exorcism: Working properly

Flash of Light: The heal over time effect is currently not working at all

Holy Light: Working properly

Holy Wrath: Working properly

Lay on Hands: Working properly

Purify: Working properly

Sacred Shield: Working properly

Seal of Light: Working properly

Seal of Righteousness: Working properly

Seal of Wisdom: Working properly

Sense Undead: Untested

Turn Evil: Working properly


Protection:



Blessing of Kings: Working properly

Greater Blessing of Kings: Working properly

Devotion Aura: Working properly

Divine Intervention: disabled currently

Divine Protection: Working properly

Divine Shield: Working properly

Fire Resistance Aura: Working properly

Frost Resistance Aura: Working properly

Hammer of Justice: Working properly

Hand of Freedom: Working properly

Hand of Protection: Working properly

Hand of Sacrifice: Working properly

Righteous Defense: Working properly

Righteous Fury: Working properly

Seal of Justice: Working properly

Shadow Resistance Aura: Working properly

Shield of Righteousness: Working properly


Retribution:


Avenging Wrath: Working properly

Blessing of Might: Working properly

Greater Blessing of Might: Working properly

Crusader Aura: Working properly

Hammer of Wrath: Working properly

Judgment of Justice: Working properly

Judgment of Light: Working properly

Judgment of Wisdom: Working properly

Retribution Aura: Working properly.





CURRENT BUGS:


Holy:


Flash of Light: The heal over time effect is currently not working at all

Divine Illumination: Not Working Properly. Its considered a debuff on the player and be cleansed.

Cleanse: Able to use when there are no status effects on the target but otherwise it is working properly


Aura Mastery: Tested/ Does Not Work Properly: Does not give immunity to silence on activation. Does not give additional resistance to specific schools of magic on activation. Aura Mastery does however give additional Armor for Devotion Aura and additional Damage for Retribution Aura and a slight mounted speed increase for Crusader Aura(which btw is extremely fun to pop in AV when running through a mob of the opposing faction). (SERIOUS bug, this is crippling for every healing spec)


Improved Lay on Hands: Tested/ Does Not Work Properly: Does not grant the 20% damage reduction as specified in the tooltip. The Cooldown modifier does however work properly.


Pure of Heart: Tested/ Does Not Work Properly: Does not grant a reduction on Curses or Poison durations.


Holy Shock: Friendly target range is 20 yd, should be 40 yd, otherwise it is working.


Blessed Life: Tested/ Does Not Work Properly*: Tested for 10mins straight with a Rogue and this ability didn't proc once. Either bad luck or perhaps missing the attack thats being mitigated to 50% in some way. *More Testing Required*


Beacon of Light: Tested/ Not Working in the least.

Protection:

Divinity: Tested/Not Working Properly. The heals received portion seems to not be working. Further testing needed.

Avenger's Shield: Tested/Does Not Work Properly: Need to have no libram equipped for the ability to do any damage.


Blessing of Sanctuary: Tested/Does Not Work Properly: The Talent does give the 3% damage reduction and the mana return,, but the stamina bonus in the tooltip isn't applying when the spell is cast.


Guarded By The Light: Tested/Does Not Work Properly: The 6% damage reduction does however work, but the Divine Plea aspect of the talent does not function at all.


Ardent Defender: Tested/ Does Not Work Properly: Neither the 35% life damage reduction nor the Cheat Death Mechanic work for this Talent.


Hammer of the Righteous:Tested/ (1/2 Works Properly): The Damage Aspect hit for around 4,000 damage*, but the second ability does not work as far as hitting multiple targets.


Improved Devotion Aura: Tested/Not Working Properly. The healing portion of this talent is not working.


Judgement's of the Just: Tested/ (2/3 Works Properly): The only aspect of this talent that does not work is the Attack Speed Reduction.


Shields of the Templar: Tested/ Does Not Work Properly: As with Guarded by the Light the damage reduction aspects work for these talents but the Silence on Avenger's Shield Throw does not function.

Touched By The Light: Tested/Not giving spell damage, not granting bonus to heal criticals.




Retribution:

Sheath of Light: Tested/Working Properly*: I have seen instances where while hitting someone casting a spell with this talent the Sheath of Light buff is transferred to the person attacking. Has Anyone else seen this happen?


Righteous Vengeance: Tested/ Does Not Work Properly: Judgements do not proc this talent, Crusader Strike does not proc this talent, Divine storm is the only talent listed in the tooltip that actually proc's this talent.


Divine Storm: Tested/ Does Not Work Properly: This Attack will not hit your original target if you are more then 5 yds from them. It will however hit a non-targeted enemy within a 10 yd radius. Further Testing is Required for Multiple Targets above two.


Seal of Command: Tested/Does Not Work Properly:It appears to be proccing off of itself and have a 100% crit rate. (This may be something else in the paladin tree causing it)


Eye for an Eye: Tested/ Does Not Work Properly: The Damage can way more than exceed 50% of the paladins health. *Tested on a Horde Guard and hit the Guard for 25,000+ damage.


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Mexitank
post Sep 30 2009, 04:58 AM
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Holy crap, someone actually spent part of their lives doing this, I feel bad... Great work whoever!


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Kursh
post Sep 30 2009, 05:00 AM
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Most of the credit goes to Holyhell, i just decided to get EVERYTHING into one post so hopefully itel get a sticky.


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Mexitank
post Sep 30 2009, 05:02 AM
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I hope it does.


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Kursh
post Sep 30 2009, 08:20 AM
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Updated.

Requesting sticky please smile.gif


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Deject3d
post Sep 30 2009, 08:29 AM
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remove stuff that is "working properly." just crowds the list.

...and use a format of some sort ffs.
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Sororita
post Sep 30 2009, 07:07 PM
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u sure vindication is working properly it reduces ap by 46 only :S

and umm i got rank of nearly every aura and i can't see some of my auras since they got replaced by rank 1's of others


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Kursh
post Sep 30 2009, 09:20 PM
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That is a visual bug only Sororita.

Go download a bar mod and disable the stance bar, then use a new bar for stances. Only way to fix it.


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Kursh
post Oct 3 2009, 12:22 AM
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Updated

Bump


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Barracuda
post Oct 3 2009, 10:59 AM
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Very nice biggrin.gif but can you add some colours? Like red for not working green for working.My eyes hurt when i try to read this biggrin.gif


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Kursh
post Oct 3 2009, 07:55 PM
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Done, whats so hard about scrolling down to current bugs?


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Barracuda
post Oct 3 2009, 08:15 PM
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It is not hard smile.gif but it is much easyer with colors.If you want to see waht doesnt work just look at the red stuff.


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Psyclon9
post Oct 3 2009, 09:07 PM
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Wow, I'm speechless at how professionally done this is now. This should be more than enough to help Optical fix pallies. We need others to focus on other classes as well, it'll balance out PvP so much if we can get things fixed. smile.gif


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Mexitank
post Oct 3 2009, 09:13 PM
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Okay so the other day, I saw a pally with a relentless weapon and 2 other pieces of relentless, almost kill me in 3 seconds. No joke. I went to combat log, and seal of command crits almost evey time, and it procs randomly. As in, it procced before he hit me, then melee hit, then it procced after he hit me, then procced before divine storm, then after divine storm. I got utterly raped, and the guy pressed 1 button.


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Kursh
post Oct 4 2009, 03:28 AM
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QUOTE (Psyclon9 @ Oct 3 2009, 03:07 PM) *
Wow, I'm speechless at how professionally done this is now. This should be more than enough to help Optical fix pallies. We need others to focus on other classes as well, it'll balance out PvP so much if we can get things fixed. smile.gif


Thank you smile.gif

Edit: Can i get a sticky now that it is epic and easy to read? biggrin.gif


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Kursh
post Oct 5 2009, 03:52 AM
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Small update


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Savagekiller
post Oct 5 2009, 04:15 AM
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Very well done. This definitely deserves a sticky.


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Kursh
post Oct 5 2009, 10:21 PM
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Bump...looks like improved devo aura is broken sad.gif


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Royale
post Oct 5 2009, 10:52 PM
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Good job, I pinned it for you.
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Nebbyz
post Oct 5 2009, 11:07 PM
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Agree with Dej, remove the working properly stuff, and maybe add a talent tree pic like I did on my thread, helps newbies to spec up.


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